SCENE Method

The SCENE method of VPGL Language get the spcified scene object from the 3D world.

SCENE takes 2 inputs, or 1 input with option and emits 1 output. Input 0 must be 3D object. Input 1 / option must be string. SCENE acquires the scene object which name is matched to input 1/option, then emits this scene to output 0.