The SETSCN method of VPGL Language sets the current scene of 3D World.
SETSCN takes 2 inputs or 1 input with option and emits 1 output. Input 0 must be the 3D object. Input1/option must be string object. SETSCN acquires the scene which name is specified by input 1/option, and set it to the current scene to be appeared. Finally, SETSCN emits the 3D object to output 0.
VPGL executor can have only one scene to view at once. “Current view” is the view to be now viewing with UPDATE method.